#ifndef SIXANDTWOALGORITHM _H
#define SIXANDTWOALGORITHM _H

#include <vector>
#include <wx/object.h>
#include "AIBase.h"
#include "toolkit.h"
#include <wx/statusbr.h>
#include <wx/msgdlg.h>
#include "global.h"

class sixAndtwoAlgorithm  : public AIBase
{
    public:
        /** Default constructor */
        sixAndtwoAlgorithm ();
        sixAndtwoAlgorithm(wxWindow * msgwin);
        /** Default destructor */
        virtual ~sixAndtwoAlgorithm ();
        void setMsgWin(wxWindow * msgwin);
        DoubleBall* dBall;//ÓĂŔ´ˇÖÎöľÄdball
        wxString getName();
         wxArrayString tellMe(wxString term);
         doubleball* algorithm(doubleball* db);//算法处理
    protected:
         void *Entry();
         void OnExit();

    private:

DECLARE_DYNAMIC_CLASS(sixAndtwoAlgorithm);
};

#endif // SIXANDTWOALGORITHM _H
